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Microsoft Shuts Down Operations in Pakistan After 25 Years

Slashdot.org - Fri, 07/04/2025 - 11:00
Newspaper Pakistan Today: In a significant moment for Pakistan's technology sector, Microsoft has officially shut down its operations in the country, concluding a 25-year journey that began with high hopes for digital transformation and global partnership. The move, confirmed by employees and media sources, marks the quiet departure of the software giant, which had launched its Pakistan presence in June 2000. The last remaining employees were formally informed of the closure in recent days, signalling the end of an era that saw Microsoft play a key role in developing local talent, building enterprise partnerships, and promoting digital literacy across sectors.

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Valve Conquered PC Gaming. What Comes Next?

Slashdot.org - Fri, 07/04/2025 - 10:00
Valve has achieved near-total dominance of PC gaming distribution through Steam, but the victory appears to have left the company adrift, Financial Times argues. The platform controls an estimated 70% of PC game sales while generating billions in revenue, yet Valve releases major new games at what observers call a "glacial pace." Founder Gabe Newell has largely retreated from the company's operations, reportedly living at sea on one of his five ships and pursuing side projects like brain-computer interface startup Starfish Neuroscience. The much-anticipated third Half-Life game became "the video game equivalent of Samuel Beckett's Godot" before being quietly cancelled. Attempts to challenge Steam have failed repeatedly. Epic Games Store, powered by Fortnite's success, "has failed to really impact Steam in any meaningful way," according to industry analysts. Microsoft runs what analysts describe as a "somewhat unambitious store," while EA shut down its Origin launcher earlier this year. Gaming analyst Michael Pachter notes that major tech companies could displace Valve "but nobody cares" enough to mount a serious challenge. Court documents suggest Steam's revenues will exceed $10 billion next year, leaving Valve with unprecedented profits but unclear direction for a company that appears to have run out of worlds to conquer.

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The US Dollar is On Track For Its Worst Year in Modern History

Slashdot.org - Fri, 07/04/2025 - 09:00
The US dollar is on track for its worst year in modern history and may not be done falling yet. The greenback is down more than 7% this year and Morgan Stanley predicts it could fall another 10%. Semafor: A weaker dollar could make US exports more competitive, boosting Trump's plan to rebalance US trade, but makes imports more expensive, adding to the sting of tariffs. The question ahead is whether the dollar doesn't just lose its value, but its role at the center of the global financial system. So far, there are few alternatives. And efforts to de-dollarize -- central banks shifting into gold, China shoveling its currency into developing nations through swap lines -- haven't meaningfully shifted the picture.

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Websites Hosting Major US Climate Reports Taken Down

Slashdot.org - Fri, 07/04/2025 - 08:00
An anonymous reader quotes a report from the Associated Press: Websites that displayed legally mandated U.S. national climate assessments seem to have disappeared, making it harder for state and local governments and the public to learn what to expect in their backyards from a warming world. Scientists said the peer-reviewed authoritative reports save money and lives. Websites for the national assessments and the U.S. Global Change Research Program were down Monday and Tuesday with no links, notes or referrals elsewhere. The White House, which was responsible for the assessments, said the information will be housed within NASA to comply with the law, but gave no further details. Searches for the assessments on NASA websites did not turn them up. "It's critical for decision makers across the country to know what the science in the National Climate Assessment is. That is the most reliable and well-reviewed source of information about climate that exists for the United States," said University of Arizona climate scientist Kathy Jacobs, who coordinated the 2014 version of the report. "It's a sad day for the United States if it is true that the National Climate Assessment is no longer available," Jacobs said. "This is evidence of serious tampering with the facts and with people's access to information, and it actually may increase the risk of people being harmed by climate-related impacts." "This is a government resource paid for by the taxpayer to provide the information that really is the primary source of information for any city, state or federal agency who's trying to prepare for the impacts of a changing climate," said Texas Tech climate scientist Katharine Hayhoe, who has been a volunteer author for several editions of the report. Copies of past reports are still squirreled away in NOAA's library. NASA's open science data repository includes dead links to the assessment site. [...] Additionally, NOAA's main climate.gov website was recently forwarded to a different NOAA website. Social media and blogs at NOAA and NASA about climate impacts for the general public were cut or eliminated. "It's part of a horrifying big picture," [said Harvard climate scientist John Holdren, who was President Obama's science advisor and whose office directed the assessments]. "It's just an appalling whole demolition of science infrastructure." National climate assessments are more detailed and locally relevant than UN reports and undergo rigorous peer review and validation by scientific and federal institutions, Hayhoe and Jacobs said. Suppressing these reports would be censoring science, Jacobs said.

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The Last of Us Co-Creator Neil Druckmann Exits HBO Show

Slashdot.org - Fri, 07/04/2025 - 05:00
Neil Druckmann and Halley Gross, two pivotal creative forces behind HBO's The Last of Us adaptation, have stepped away from the series before work begins on Season 3. Druckmann is focusing on new projects at Naughty Dog, while Gross hinted at other upcoming creative endeavors, leaving showrunner Craig Mazin at the helm. Ars Technica reports: Both were credited as executive producers on the show; Druckmann frequently contributed writing to episodes, as did Gross, and Druckmann also directed. Druckmann and Gross co-wrote the second game, The Last of Us Part 2. Druckmann said in his announcement post: "I've made the difficult decision to step away from my creative involvement in The Last of Us on HBO. With work completed on season 2 and before any meaningful work starts on season 3, now is the right time for me to transition my complete focus to Naughty Dog and its future projects, including writing and directing our exciting next game, Intergalactic: The Heretic Prophet, along with my responsibilities as Studio Head and Head of Creative. Co-creating the show has been a career highlight. It's been an honor to work alongside Craig Mazin to executive produce, direct and write on the last two seasons. I'm deeply thankful for the thoughtful approach and dedication the talented cast and crew took to adapting The Last of Us Part I and the continued adaptation of The Last of Us Part II." And Gross said: "With great care and consideration, I've decided to take a step back from my day-to-day work on HBO's The Last of Us to make space for what comes next. I'm so appreciative of how special this experience has been. Working alongside Neil, Craig, HBO, and this remarkable cast and crew has been life changing. The stories we told -- about love, loss, and what it means to be human in a terrifying world -- are exactly why I love this franchise. I have some truly rad projects ahead that I can't wait to share, but for now, I want to express my gratitude to everyone who brought Ellie and Joel's world to life with such care."

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You Can Now Rent a Flesh Computer Grown In a British Lab

Slashdot.org - Fri, 07/04/2025 - 02:00
alternative_right shares a report from ScienceAlert: The world's first commercial hybrid of silicon circuitry and human brain cells will soon be available for rent. Marketed for its vast potential in medical research, the biological machine, grown inside a British laboratory, builds on the Pong-playing prototype, DishBrain. Each CL1 computer is formed of 800,000 neurons grown across a silicon chip, and their life-support system. While it can't yet match the mind-blowing capabilities of today's most powerful computers, the system has one very significant advantage: it only consumes a fraction of the energy of comparable technologies. AI centers now consume countries' worth of energy, whereas a rack of CL1 machines only uses 1,000 watts and is naturally capable of adapting and learning in real time. [...] When neuroscientist Brett Kagan and colleagues pitted their creation against equivalent levels of machine learning algorithms, the cell culture systems outperformed them. Users can send code directly into the synthetically supported system of neurons, which is capable of responding to electrical signals almost instantly. These signals act as bits of information that can be read and acted on by the cells. But perhaps the greatest potential for this biological and synthetic hybrid is as an experimental tool for learning more about our own brains and their abilities, from neuroscience to creativity. The first CL1 units will reportedly ship soon for $35,000 each. Remote access can apparently be rented for $300 per week.

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